Minneapolis Institute of Art


Mobile museum experience with AR intergration

Augumented Reality
Service Design
UX Design and Research

EXPERIENCE OVERVIEW

An interactive AR map providing directions to museums and detailed exhibit information. By simply opening their camera, users are able to click on an exhibit title and satisfy their curiosity. Users can select personalized audio tour experiences, categorized by ‘most popular’ or ‘renaissance art’ or ‘one hour tour.’


THE PROBLEM

After testing the MIA’s virtual presence  a lack of mobile facing experiences was found. Currently, ther is one audio app which exclusively lists out all exhibits with audio companions.

OUR GOAL

Aid the MIA in servicing new & returing visitors through a personalized mobile experience.




































USER PERSONA

Meet Jessica.
A 35 year old marketing professional. She is introverted but has a passion for at history and frequently visits museums to satisfy her curiosity. When she’s in a museum she expects to feel prepared and discover new exhibits but she often feels embarrassed asking gallery staff for help when lost.



USER DECISION TREE

After completing market, demographic and psychographic research we found it necessary to create a more holistic experience, that includes feature beyong an AR map.

The user decision tree helped identify general pain points visitors face when going to the MIA. Our decision tree began from users first interaction on the MIA’s website, searching for hours to navigating the physical space and finding exhibits.

We wanted the user to not only be able to use the app for navigation but also for supplemental information on the art, allowing them to become more connected to the pysical space and exhbitions. Our final navigation was comprised of three distinct sections: map, audio, virtual (AR) and exhibits. 




LOFI WIREFRAMES

We aimed to make the MIA App a one stop shop for any information visitors would need while emphasizing the in-person features such as the map and AR camera.

MOODBOARD

When drawing on aesthetics for the final prototype we were guided by the MIA’s recent branding update. To mimic these changes a minimalist design approch was utilized. We wanted the app UI to remain black and white to allow the art to be showcaseded throughout the app.
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FINAL PROTOTYPE

After creating our aesthetics and branding for the app, we underwent three rounds of user testing and feedback.

From these sessions we learned users preferred a more personalized and guided audio/AR tour experience. Additionally, we created cleared navigation labels and icons, specifically for the AR map. Further categorization of the audio tours was along implemented along with greater information for current ticketing on the landing page. 




LANDING PAGE


EXHIBITS & AUDIO TOUR


MAP & VIRTUL


CREATING AWARENESS: CURATING YOUR EXPERIENCE 

After designing the final wireframe we wanted to emphasize how a slightly older user base would discover and download the app. We created advertisements for the app with the tagline: Curate Your Own Experience.